The success of High Speed greatly influenced Steve Ritchie as a designer, who refined many aspects of the game for use in Rollergames; based on a syndicated TV show that essentially applied professional wrestling tropes to roller derby. Complete the WAR drop targets to light locks at the Wall of Death, a difficult side ramp shot that the Deep Freeze magnet near the upper flipper can assist with making; and shoot the lit orbits to collect teams towards lighting the extra ball. Locked balls for multiball constantly release and enter the lock to add to the game’s kinetic excitement.
Pingolf Scores
Standard:
TBD
Beginner:
TBD



